Meta has introduced Pocket, a new application available on the Google Play Store, designed to enable users to craft and share interactive games and programs generated by artificial intelligence. The app functions as a creative platform where users can describe their desired interactive experiences, referred to as "gizmos," which Pocket then helps to create.
This launch follows Meta's acquisition of Atma Science Inc., an AI startup founded by former Snapchat employees. Atma Science is known for its own app, Gizmo, which similarly allows users to generate touch-enabled games and mini-applications through text prompts. Gizmo also features a social component, presenting a TikTok-style feed where users can engage with others' creations by leaving likes and comments. The Gizmo app remains accessible on both the Apple App Store and Google Play Store, boasting significant user engagement.
The introduction of Pocket as an AI-driven game development tool stands in contrast to recent decisions by Meta regarding its traditional game development divisions. Earlier this year, the company implemented significant layoffs across various video game studios within its Reality Labs division. This included studios such as Oculus Studios, responsible for VR and AR content development. Previously, Meta had acquired studios like Armature Studio, Twisted Pixel, and Sanzaru Games, which were known for titles like the VR port of Resident Evil 4 and Asgard's Wrath, only to close them in January 2026. Ready at Dawn, the developer behind God of War: Chains of Olympus and The Order 1886, and Downpour Interactive, creators of Onward, were also shut down.
Despite these closures and the substantial financial losses, exceeding $70 billion since 2020, reported by Meta's Reality Labs, the company continues to operate studios like Camouflaj and Beat Games. However, the future of these remaining studios appears uncertain given Meta's apparent shift in focus away from traditional VR and non-AI-generated games.