Build a Rocket Boy has released Update 8 for its open-world shooter MindsEye, introducing a new multiplayer mode and further refinements to the game's campaign. The update, described by the developer as one of the largest yet, aims to address some of the criticisms leveled against the game since its release.
The headline feature of Update 8 is the addition of multiplayer, with a specific focus on a new team-based mode called "grenade football." In this mode, players utilize launchers to propel a large ball into the opposing team's net, a concept the developers liken to Rocket League without the cars. However, the implementation has been noted as visually rough, with challenges in ball tracking and possession clarity.
The player base for MindsEye has been notably small, with peak concurrent players reportedly around 36 at the time of writing. This raises questions about the viability of its multiplayer components, though the update also includes additional racing circuits and social features intended to improve player interaction.
Beyond multiplayer, Update 8 brings significant improvements to the game's single-player campaign. These include enhanced enemy physics when affected by explosions, adjusted mission difficulties, an overhaul of AI pathing and behavior, and improved vehicle handling. Animation transitions between movement, combat, and interactions have also been refined.
These campaign updates arrive amidst ongoing controversy surrounding the studio. Former developers have raised concerns about layoffs, alleged spy tech surveillance on company machines, and a practice of transferring work to the fanbase. Despite these issues, Build a Rocket Boy appears committed to iterating on MindsEye, a decision that may appeal to those hoping for a more polished core campaign experience in a genre with fewer new entries.