Players looking to revisit The Elder Scrolls III: Morrowind can now do so with a novel dual-screen presentation, thanks to a pair of fan-driven modifications. These projects aim to bring the 2002 RPG to handheld devices in a manner reminiscent of the Nintendo DS.

One such modification, OpenMW-DS, is built upon OpenMW, an open-source engine for Morrowind. Developed by user Josh Daniels, this iteration allows for the game's inventory and menus to be displayed on a second screen, similar to the DS's interface. This project runs on the AYN Thor handheld, which utilizes Android. While the core work was done on PC, the Android port of OpenMW is necessary for its operation on the device. Users interested in this setup will need a legitimate PC copy of Morrowind and must be comfortable with file management on the AYN Thor to install the modification, though a guide is available.

Separately, another community effort is underway to create an actual port of Morrowind for the original Nintendo DS hardware. This undertaking, shared by user FirefighterTrick6476 on r/Morrowind, faces significant hardware limitations. Despite these constraints, the developer has managed to implement basic scripting functions and UI elements for the map, inventory, journal, and character statistics on the second screen. While the completion of this DS version remains uncertain, it represents an ambitious endeavor to bring a major RPG to a very constrained platform.

These fan initiatives arrive as anticipation builds for The Elder Scrolls VI and alongside other recent efforts to bring older Elder Scrolls titles to modern platforms. The continued activity within the Elder Scrolls and Fallout communities highlights a sustained passion for modding and re-experiencing these expansive role-playing games.