Players of the souls-like action-RPG Mortal Shell 2 are vocalizing their considerable displeasure with the game's bear traps, describing them as an unwelcome and often frustrating obstacle. These traps, intended for wildlife, frequently ensnare players in critical moments, leading to unnecessary deaths and heightened aggravation.

The sentiment is widespread across various community discussions. On Reddit, players have shared numerous examples of their encounters with these hazards. One Redditor, Parcori, showcased a video demonstrating a death that occurred immediately after defeating the Great Arbiter of Flesh, the first major boss in the game's starting zone, Fainweald. The boss arena itself is populated with these bear traps, which players find particularly vexing given the already challenging nature of the combat. The traps are described as being ubiquitously placed, appearing in front of enemy camps, chests, NPCs, and simply lying in wait in the open world.

Other players echo this frustration. Mountainyoo posted a video highlighting the issue, while PurplePassenger7078 lamented that the game's mechanics punish players for the common gaming habit of sprinting. Easy_Direction_6076 and Pointblankadvance shared humorous takes on the frequent mishaps caused by the traps, using video clips to illustrate their experiences. The common thread among these posts is the aggravating timing of the traps, often springing at low health or during intense combat encounters, leading to deaths that feel cheap rather than earned.

Despite these player grievances, Mortal Shell 2 is available now for PC, PlayStation 5, and Xbox Series X|S. Developer Cold Symmetry recently deployed an update that included adjustments to boss difficulty and an increase in the availability of in-game currency, aimed at making equipment upgrades more accessible.