Onimusha: Way of the Sword may begin with a deliberate and cautious introduction to its combat mechanics, but players who persevere will discover one of the decade's most satisfying action combat systems.
While the game's opening hours carefully detail its defensive abilities, including a parry system with forgiving timing and impactful sound design, this slow pace can initially misrepresent the depth of the experience. The core gameplay loop gradually introduces a variety of tools and techniques beyond the basic timed block, unfolding over the course of the protagonist Musashi's journey.
Evolving Combat Prowess
As players progress through the roughly 30-hour campaign, Musashi's combat repertoire expands significantly. The initial parry is supplemented by a more involved deflect, which requires holding the block button before executing a timed block. A timed dodge is also available, proving more effective against unarmed opponents. Perhaps the most distinctive addition is the Issen, a high-risk, high-reward reversal that demands precise timing on an attack button press, potentially leading to one-shot kills against common enemies and significant stagger against tougher foes. Successfully landing an Issen also yields souls, which can charge a super state for even more potent executions.
This expanding moveset is complemented by the varied attacks enemies employ. The game features an interplay between weapon and unarmed attacks, requiring players to either parry sword strikes or dodge incoming fisticuffs. Enemies also utilize grabs, demanding immediate reaction to avoid damage, and blade barrages that test player memory and reflexes. Some opponents may enter a countering stance, necessitating a flurry of fist attacks to break their guard, while others might unleash unavoidable strikes that can only be countered with a parry or deflect. This constant stream of varied threats ensures that Onimusha remains engaging, presenting a complex dance of offense and defense.
Mastery Through Repetition
For those familiar with similar action games, Onimusha's combat system is described as textured and compelling. However, the game's deliberate pace in revealing these mechanics is noted as a particular shame. By the game's midpoint, Onimusha sheds its introductory hand-holding and fully reveals its teeth. What could be seen as a weakness, such as the repetition of boss and miniboss encounters, is transformed into opportunities for players to showcase their growing mastery.
These repeated encounters become a proving ground, allowing players to dispatch familiar foes with newfound ease. Enemies that once posed a significant challenge can be overcome efficiently as players recognize their patterns and leverage their expanded toolkit. The experience of facing these adversaries again is likened to meeting an old rival and demonstrating the skills acquired since their last encounter.
Ultimately, Onimusha: Way of the Sword is recommended for its exceptional action combat, despite its slow start. Players skeptical of parry-heavy games are encouraged to try it, as the investment in its initial learning curve is rewarded with a best-in-class experience.