A PC port of the original PlayStation 1 title, Spyro the Dragon, is reportedly in development, according to Spyro speedrunning specialist lumilaura. This fan-driven project seeks to bring the beloved mascot's inaugural adventure to modern PCs, offering enhancements such as 60 frames per second gameplay, true widescreen support, and the elimination of "polygon wobble."

The port is the result of an "OpenPETE decomp + recomp hybrid" initiative led by porters Amec/tyscorp. This process involves decompiling the original game's code to reconstruct it for PC compatibility. The decompilation project, initially started by The Moby Collective, has achieved significant progress, with a substantial portion of its functions and bytes successfully converted.

lumilaura, who was invited to test the port, shared a video showcasing Spyro running natively on Windows 11. She noted that while the footage was captured at 60 FPS, the game itself was capable of running at much higher frame rates, describing it as "gorgeous." The developers are also emphasizing that the project is being created "with no AI."

Despite these promising advancements, the port remains unfinished and currently exhibits visual artifacts and awkward camera movements that can lead to motion sickness. Consequently, it has not yet been publicly released. However, lumilaura anticipates its arrival "much sooner than we all think," potentially even predating the next official Spyro game, Spyro: A Realm Beyond, which is slated for a 2027 release.