Developer Polyperfect is aiming for a unique aesthetic with its upcoming city builder, Zlin City: Arch Moderna. Rather than relying solely on digital assets, the game incorporates meticulously crafted physical models that are then scanned to create its in-game environments. This approach is inspired by the real Czech city of Zlin and seeks to imbue the game with a sense of tangible imperfection and a distinctly human touch.
The development team has stated that their decision to use physical models is a deliberate contrast to the trend of artificial generation in digital media. They emphasize that imperfections such as paint drips, brush strokes, glue marks, or slightly damaged edges, which are difficult to replicate authentically in a purely digital space, contribute to the game's unique charm. This philosophy draws inspiration from model railways, children's toys, and classic puppet animation.
While detailed gameplay mechanics are still emerging, early information suggests Zlin City: Arch Moderna will feature familiar city-building elements. Players will be able to place various structures, monitor their citizens' well-being, and learn about the history and architecture of the actual city of Zlin. The game is positioned as both a relaxing experience and an educational tool, particularly concerning architectural history.
For those eager to experience the game firsthand, Polyperfect has made an alpha version available through their Patreon subscription. Alternatively, players can wishlist Zlin City: Arch Moderna on Steam to stay updated on its development.