Entropy Dev Blames 'Open World Fatigue' for Retro Design Choices
The indie RPG aims for the focused, succinct experiences of PS1, PS2, and GameCube classics.

Silent Hill: Townfall Weaponizes '90s Nostalgia With its "Creepy Game Boy"
Developer Screen Burn discusses how the handheld CRTV device grounds players in the horror experience and leverages familiar aesthetics.
Fire Emblem: Fortune's Weave Expands Three Houses Lore with Prequel Connections
The latest Fire Emblem title offers deep dives into the origins of Crests, Agarthans, and Sothis herself.

Grand Theft Auto VI: 10 Key Details Emerge from Game Informer's Deep Dive
A comprehensive cover story from Game Informer reveals significant new information about Rockstar's highly anticipated title.
New Pokémon x ESA Collection Launches, Featuring Space-Bound Pikachu Plush
The collaboration celebrates World Space Week with apparel, TCG accessories, and plushies modeled after a Pikachu that orbited Earth.
Riot Games Co-Founder Says 2XKO Needed 'Millions' of Players to Justify Budget
Marc Merrill reveals the staggering player count the canceled fighting game would have needed to survive, sparking community debate.
Gears of War: E-Day Developers Built Gameplay From Scratch, Sacrificing Launch Features
The Coalition explains that rebuilding the core mechanics for E-Day led to the omission of features like meat shields and private lobbies at launch.
Over 450 Witcher 3 Mods Updated for Next-Gen Update
PC modders have quickly adapted over 450 modifications for The Witcher 3: Wild Hunt to support its recent next-gen update.
EU Kids Act Faces Scrutiny Over Potential Impact on Video Games
Consumer advocacy group Stop Killing Games warns that the proposed legislation could impose draconian measures on the industry and consumers.