Scattered throughout Marvel's Wolverine are numerous collectible whiskey bottles, which serve as a key item for progression. Collecting these bottles grants players AP, a currency used to unlock Adaptations, which function similarly to a skill tree, enhancing Logan's combat abilities. While the notes indicate potential light spoilers regarding character appearances tied to these collectibles, major plot details surrounding their locations are not revealed. The whiskey bottles are organized by the mission in which they appear, and players can revisit missed items by interacting with the bed in the Nightmare Trials cabin to replay missions. Notably, the first three missions—Back In Action, A Debt Repaid, and Last Meal—do not contain any whiskey bottles. The very first bottle is an unmissable story-related item.

As players approach a whiskey bottle's location, a scent trail will appear, signaling its proximity. This guide details the locations of these bottles mission by mission:

Homecoming

Uncanny Whiskey: After conversing with Mystique on the stairs, proceed to your room. The glowing blue whiskey bottle is directly ahead.

The One That Got Away: During the objective to track a red-haired mutant, you will encounter breakable panels. Some of these conceal garages marked with a 'do not enter' sign. Within the garage containing a car, follow Logan's scent trail to find the whiskey bottle at the rear of the room.

Raise Some Hell: In Cold Lake, after reaching the second courtyard after exiting the refinery, descend the stairs and turn left. A breakable door is located in the corner; kicking it down will reveal the next whiskey bottle.

Strays: In Blood Debt, when tasked with finding Leech's drawings, enter Walter's lab. A whiskey bottle is situated on a table at the back of the room, next to a bed.

Something Much Stronger: In Not Dead Yet, follow the path leading to the cabin until wolf footprints become visible. From the first set of prints, follow the stream to the left. A cave containing the bottle will be found where the water leads.

Knock Knock: After destroying the Relay Tower in Tenth Man, immediately turn right following the cinematic. A scent trail will appear, leading through a broken window into an office where the bottle is on a desk.

Mutant Detected: In Fist of Legend, post-propulsion section, follow Trask's scent trail to a doorway, then turn left. Breakable crates conceal a wall panel requiring the code 5413. In the subsequent room, access the lab through a floor vent to retrieve the bottle from a table.

One Last Mission: The Old Man's bottle is in plain sight on the balcony after speaking with Victor.

Combat and Investigation

Get Angry: Interacting with a kissing face icon will yield the Patch whiskey. This action also awards the Poseidon's Kiss trophy.

Patch: In the bar with Jean, descend to the lower level and turn right into the bathroom. The bottle is initially inaccessible but becomes obtainable by interacting with the kissing face figure on the wall.

Bad Blood: In Fatal Attractions, while ascending to Shiro's penthouse, navigate through a construction site. A scent trail near a statue leads down to the next level. Grab the nearby Material Crate, then follow the scent trail left and upward to find the bottle.

In the Shadows: The Berserker Brew bottle is located in the red room of the Hand hideout among The Chosen.

Death Comes to Death: In Hand of God, near the beginning of the mission on the roof where the Hand discuss Jean, a scent trail automatically appears as you progress. Follow this path ahead.

Later Missions

We Were Wrong: In Revolto, after leaving the restaurant to track the Hand mutant, turn left. The bottle is positioned behind a truck near a gated entrance.

Hell Followed With Him: In Itsu Single Malt, while scaling a cliff, Jean moves boulders. Cross the roof and drop down; on your right, a scent trail leads along a fence to a bottle atop a barrel.

Way Down Low: In Wild Canadian Whiskey, on the way to the radio tower, use a cable to reach the rooftop. Immediately turn around and jump to a balcony to find the next whiskey bottle.

Little Uncle: The second bottle in this area is found after reaching the radio tower. Take the zipline, then climb to the next roof. Grab the Nightmare Door nearby, then jump to the building on the right for another bottle on a balcony.

Roll the Dice: In Blood and Bourbon, head to the second-floor bar in the casino and order a whiskey from the bartender to obtain the bottle.

Field Test: In Captain Terror, after engaging Sentinels in the warehouse, the bottle is located outside atop an air conditioning unit.

I'm Still Here: In Ol' Canucklehead, after leaving the destroyed area, turn left and descend to street level. Follow the road alongside the red building, then proceed through a hole in the wall and upstairs to find the final bottle.