Scouting Towers are crucial landmarks in The Blood of Dawnwalker, offering vital information about the game's world and often containing chests with useful items. There are 11 such towers scattered across Vale Sangora, and players can tackle them once they gain access to vampiric traversal abilities after the prologue. These towers are best climbed during the nighttime, utilizing powers like Shadowstep and Planeshift to navigate ledges and walls.

Upon reaching the summit of a Scouting Tower, players will have the opportunity to survey the landscape by interacting with designated prompts. This action populates the world map with points of interest, activities, and other important locations. Many towers also house manuals that can unlock new skills, making their ascent a priority for any player looking to deepen their understanding and capabilities within the game. Notably, climbing these towers does not advance in-game time, allowing players to collect all of them within a single in-game evening if desired.

Scouting Tower Locations and Rewards

Church Tower

Located in the same church where the Blood Mass occurred during the prologue, this tower yields the Aether Flow Manual upon completion. Players can access it once their vampiric traversal abilities are available.

Briar Sloughs Tower

South of Laslea Glen and near a river, this tower is accompanied by a Pilgrimage for Power - Sacred Stone. Its reward is the Amalgam Manual.

Maragir Wealds Tower

Situated at the eastern edge of the Maragir Wealds region, this tower houses a Vidmo specter that must be defeated. Players will receive the Blasphemous Echo Manual as a reward.

Boar’s Back Tower

Found in Shrike’s Crag, west of Svartrau City, this tower grants the Potent Blood Manual and an epic amulet, the Duelist’s Pendant.

Neustadt Tower

This tower is located in the capital city of Neustadt, accessible by climbing the battlements in the southwestern part of the city. Players can use Shadowstep to reach the rooftop before guards become hostile. No specific manual reward is listed for this tower.

Market Tower

Positioned in the north-central area of the capital city, this tower does not list a specific manual reward.

Cathedral Tower

Dominating the city proper, the Cathedral Tower requires players to ascend scaffolding to its rooftop. From there, a prompt allows teleportation to the top cross. No specific manual reward is listed.

St. Tyna’s Grove Tower

Between an Ambrus outpost and an Ancient Circle, this tower can be reached by scaling rock formations and using Shadowstep to avoid nearby Undead enemies. The reward here is the Forbidden Sigils Manual.

Tantari Tower

Located northwest of Tantari Woods, players must use Shadowstep on wooden boards and Planeshift on walls to reach the summit. This tower yields the Lasting Medication Manual.

Rockfalls Tower

South of the abandoned village of Oghasti and west of Lunar Manor, this tower requires careful navigation. Players cannot Planeshift walk the outer walls due to stamina limitations. Instead, they must enter the tower and use Shadowstep to move between wooden boards. The reward is another Blasphemous Echo Manual.

Silts Tower/Aurelius Tower

This unique tower is situated in a region where a malevolent ritual takes place. While the full extent of this event is not detailed, players seeking only the reward can traverse the outer walls and ledges to reach the roof, then drop down to a balcony containing a chest. The reward for this tower is the Unnatural Resilience Manual. Ascending these towers will mark various points of interest on your map, including Sacred Stones, Ancient Circles, and Haunted Sites, encouraging further exploration of Vale Sangora.