The Steam Machine, despite its niche appeal and high cost, continues to inspire creative modifications within its community. A user known as NefariousnessWhole25 has developed a novel faceplate design that serves a dual purpose: it not only offers aesthetic customization but also functions as a charging stand for the Steam Controller.
This innovative faceplate integrates the Steam Controller's charging puck, a small circular accessory that handles both charging and PC connectivity. The initial prototype featured a shelf to secure the controller, but the creator discovered that the magnets within the puck itself were strong enough to hold the controller in place. The faceplate uses friction to keep the puck secure, and a discreet cutout accommodates the USB Type-C cable, contributing to a clean overall appearance. When not holding the controller, the faceplate can also function as a rudimentary stand, although its size may give it a slightly unusual look in this configuration.
The creator is currently refining the final touches on the design and has expressed openness to discussions with companies like Valve, Jsaux, or Dbrand regarding their concept. One observer described the mod as "slightly ugly, and insanely functional," a sentiment that resonates with the design's practical utility, particularly when the controller is docked and integrated into the stand's aesthetic.
This modification addresses a practical concern for some Steam Controller users: the absence of a dedicated charging stand. While the charging puck is a clever piece of hardware, its standalone nature can lead to the controller simply being left on a desk, potentially not charging. The creator likens this to personal preference for other controllers that come with stands, ensuring they are always ready for use.
Valve's decision to release the CAD design files for both the Steam Machine and its accompanying controller has empowered modders to customize their devices. However, these designs are shared under a Creative Commons license that prohibits commercial use, meaning creators cannot sell their modifications. Despite this limitation, the project demonstrates that a lack of financial incentive does not preclude the creation of highly functional and innovative community-driven hardware.