Unionized workers at Arkane Lyon, the studio behind games like Dishonored, have issued a strong statement regarding their potential closure by Microsoft. The workers assert that Microsoft is actively creating the economic conditions that are being used to justify shutting down the studio, thereby "sabotaging" the development of the upcoming Marvel's Blade. They are calling for a redundancy offer that is proportionate to Microsoft's significant market value.
The union, Le Syndicat des Travailleureuses du Jeu Vidéo, argues that Microsoft's decision to close Arkane Lyon is not based on sound financial logic. According to their statement, Microsoft imposed a hiring freeze for 19 months, which artificially caused delays and increased costs. These delays and costs were then allegedly used as a justification for the closure. The workers also claim that Arkane has been systematically deprived of resources by Microsoft.
"The truth is that Microsoft based its decision only on stone cold and inhuman logic, in which our lives, projects and dreams are voided, so we can better serve Microsoft’s short term financial goals," the statement reads. It accuses Microsoft of the "brutal application of a never-ending search for maximum profit optimization," pointing to widespread layoffs across Xbox and a recent voluntary buyout offering as evidence.
Despite these challenges, the workers insist that "work on Blade is going fine" and that the game will meet the high standards set by previous Arkane Lyon titles. They are demanding a "solid offer" from Microsoft for the studio's future, emphasizing that the redundancy plan should reflect Microsoft's immense profitability.
Specific demands include Microsoft going beyond legal requirements for work council consultation to allow unions and employees a say in selecting a potential buyer. They also request a fund to protect workers from layoffs by a new owner within 24 months of a deal, and substantial severance compensation if Arkane is forced to close. This compensation includes a €200,000 redundancy payment, two years of redeployment support, resources for training and studio creation, and compensation for independent contractors.
Negotiations are reportedly ongoing, with a deadline of December 13th for a resolution. Ubisoft has been mentioned as a potential acquirer, although their own recent history of studio closures and layoffs adds a layer of concern for Arkane's employees.