Culture & Opinion
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Final Fantasy 7 Rebirth Director Discusses Authentic Representation of Diverse Relationships
Naoki Hamaguchi explains the inclusion of background characters with diverse relationships as a means to enhance world realism.
Destiny 2 Team Pitched a 'Dream Daddy'-Inspired Dating Sim, But Management Said No
Internal game jam prototypes were shelved due to leadership's aversion to romance and silliness.
The Vampire Lestat Showrunner Discusses Deviations from Anne Rice's Novel
Rolin Jones explains why changes to Lestat's early life were crucial for the series' narrative pacing and thematic depth.
Poppy Playtime Game Director Spills on 23,000 Hours of Steam Games
Bryce Clark, who directs Poppy Playtime, discusses his extensive gaming habits and PC software.
The Sunday Papers: Trans Segregation, Drone Training, and the Ultimate 'Girl' Game
This week's roundup features discussions on AI, gaming's historical art style, and personal reflections on games and life.
James Burrows, Visionary Director Behind 'Cheers' and 'Friends,' Dies at 85
A prolific television director with an unparalleled career in comedy, Burrows passed away peacefully surrounded by loved ones.
GTA V Filmmaker Livestreams Machinima Production Process
Jordy Veenstra shares the often-unseen challenges and creative decisions behind making films within Grand Theft Auto V.
Microsoft Researcher Builds Goat-Powered AI in Age of Empires 2 to Question LLM Sentience
Adrian de Wynter created a functional neural network using in-game assets to highlight the dangers of anthropomorphizing artificial intelligence.
Luxury Apocalypse Bunkers Offer Prime Settings for Horror Games, Article Argues
The marketing and design of ultra-wealthy survival shelters echo themes found in games like Amnesia: The Bunker.