Fortnite's Next Season to Feature Sonic, Persona, and Tetris Crossovers with Retained Sprites
Epic Games confirms the popular creature-collecting mechanic will return alongside new gameplay additions and iconic gaming characters in Chapter 7 Season 4: Override.
How Two Point Studios Defied Expectations to Become a Sega Mainstay
The studio behind Two Point Hospital and Two Point Campus celebrates a decade of success, proving the enduring appeal of niche simulation games.
Take-Two CEO Predicts Widespread Game Streaming Within Three Years
Strauss Zelnick believes low-latency streaming will significantly expand the gaming install base.

GTA 6 Preorder Numbers Called "Unprecedented" by Take-Two CEO
Strauss Zelnick states demand for the upcoming title is unlike anything seen before at the company or in the industry.
Take-Two CEO Explains Grand Theft Auto 6's $80 Price Tag
Strauss Zelnick states the company aims to provide "phenomenal value" with the premium pricing, despite the game's immense anticipation.
Take-Two Interactive Defends Grand Theft Auto VI's $80 Price Tag
CEO Strauss Zelnick cites 'phenomenal value' and compares current game development costs to two decades ago.
Take-Two CEO Defends Lack of Physical GTA 6 Disc
Strauss Zelnick equates the necessity of physical media for large titles to vinyl records, citing digital convenience.
Generative AI's Growing Role in Game Modding Sparks Debate and Evolving Site Policies
As AI tools become more prevalent in creating mods for games like Skyrim, mod hosting sites are implementing new tagging systems to improve transparency for users.
Marvel Tōkon: Fighting Souls PC Launch Marred by Performance Issues and Low Player Count
Arc System Works is investigating PC performance problems for its new Marvel fighting game, which launched with a significantly lower player count than its predecessor.