Industry & Business
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Richard Garriott Eyes Copyright Reclaim as EA Renews Ultima Trademarks
The creator of the storied RPG series plans to reclaim copyright in 2027, the same year EA filed new trademarks for the franchise.
Global Games Market Surpassed $200 Billion in 2025, Fueled by PC Growth
Despite industry consolidation and layoffs, the video game market experienced significant revenue growth, with PC leading the expansion.
Former Dragon Age Writer Expresses Concerns Over AI's Impact on Game Development
David Gaider warns of potential frustration and hindered training for future developers due to AI integration.
Sony's Latest Report Omits PC Releases, Emphasizes AI Integration
The company's annual business report indicates a strategic shift away from PC ports while detailing extensive plans for AI adoption across development and user services.
Microsoft's Xbox Reset Leads to Cancellation of Five Promising Games
From survival epics to revivals of beloved classics, a wave of project shutdowns signals a new direction for Xbox's gaming division.
Blizzard's Private Server Takedowns Reflect a Stagnant MMO Landscape, Analyst Argues
While Blizzard is legally entitled to protect its intellectual property, the closure of fan-run servers highlights a concerning trend of limited innovation within the MMO genre.
PlayerUnknown's Brendan Greene Scales Back Studio Amid Funding Challenges
Prologue: Go Wayback! creator thanks team as PlayerUnknown Productions moves forward with reduced staff.
Sony Removes PC Mention From Strategy Report, Emphasizes AI Investment
The company's latest SEC filing replaces a commitment to PC releases with a focus on artificial intelligence for development and player experience.
Obsidian Entertainment Sued for Alleged Wage and Hour Violations
A California lawsuit accuses the studio behind 'The Outer Worlds 2' and 'Avowed' of systemic labor law violations.