
No Rest for the Wicked Full Launch Delayed to March 2027
Moon Studios cites gameplay and performance polish as reasons for the extensive delay.
GTA 6 Trailers Reveal More Vehicles Than GTA 5 At Launch
Fans have meticulously documented over 270 distinct vehicles in Grand Theft Auto 6 marketing materials, surpassing the initial count of its predecessor.
Total War: Warhammer 40,000 Will Be a Single Evolving Sandbox, Not Sequels
Creative Assembly aims to build upon the initial release with continuous updates and DLC, eschewing a traditional trilogy approach.

Grand Theft Auto VI Ditches Series' Infamous Sprinting Mechanic
Rockstar Games is updating the control scheme for the highly anticipated title, opting for a more modern approach to player movement.

Rockstar Games Nervous About Grand Theft Auto VI's Imminent Launch, Studio Head Admits
Despite widespread anticipation, the development team at Rockstar North is feeling the pressure to deliver on 13 years of expectation.
Nvidia DLSS 5 Launches September 3rd with NBA 2K27
The AI-powered neural rendering technology aims to enhance lighting and material details, debuting in the latest basketball simulation title.
D&D Game Warlock Won't Be a 100-Hour Open-World Marathon, Invoke Studios Says
Invoke Studios aims for a denser open world with a more focused playtime, eschewing the expansive scope of some contemporary RPGs.
Heroes of Might and Magic 3 Remake is Being Shaped by Community Feedback
Ubisoft China is consulting with veteran fans to guide the development of the upcoming 2027 remake, ensuring the core gameplay remains intact.
Chronicles: Medieval Promises a Deep, Player-Driven Sandbox Experience
Raw Power Games' upcoming action-strategy RPG puts players in control of a 14th-century army with a focus on historical detail and emergent gameplay.